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07.09.10
VeryGames celebrates its 6 years: Birthday Discount !!!
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06.09.10
Valve map finisher by Silla
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09.08.10
Clans-United Summer Cup
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07.07.10
1.02 Released !!!
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04.07.10
1.02 Release Date announcement
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1.02 Released !!!
Hi everyone,
You can now download version 1.02 of AG2 which is containing numerous fix of bugs but also few improvement like team colored HUD indicator, fps improvement, Russian cyrillic support and vanilla's movement tuning for "Original HL2MP" to make it exactly the same as vanilla (duck exploit restored). Clients and patches in here.
Verygames, our main sponsor and a leader in the gaming server hosting play provided us with 2 powerful DediGames AG2 servers. One is located in France while the other one is located in Germany. We've decided to create few servers like this:
- 4 servers dedicated to "Original HL2DM" gameplay: 2 in France and 2 in Germany
- 4 servers dedicated to "Pro" gameplay: 2 in France and 2 in Germany
- 1 server in France dedicated to HL1 classical maps with "Pro" gameplay
- 1 server in Germany with all maps and votable gameplays
In servers dedicated to "Original HL2DM" gameplay, we've added following maps |
. aim_arena_b4&b6
. dm_airfusion
. dm_avalon_b1
. dm_biohazard_cal
. dm_caverns_r1
. dm_frenzy_cu
. dm_frenzy_v2
. dm_helix
. dm_lostarena
. dm_lostvillage
. dm_milieu_final
. dm_mudafuga
. dm_octagon
. dm_pueblo
. dm_tigcrik_r2
. dm_warlock
. and stock maps from Valve (dm_runoff, dm_resistance, dm_powerhouse, dm_lockdown, dm_steamlab, dm_overwatch and dm_underpass) |
List of changes |
. Added : in teamplay game mods, HUD is getting color of your team (can be prevented in Advanced Player menu)
. Added : music in main menu
. Added : map pg_collapse by The Dog
. Added : ability to control opacity of font based xhair and quick info in Player menu (F12->Advanced)
. Added : Music Control Center is now supporting Windows Media Player in addition to WinAmp
. Changed : each player can now decide which netcode he wants to use by checking box in Player menu (F12->Advanced). It means that even in a same server, you can have players using valve netcode (if they feel better with it) and others using an alternative netcode that we did.
. Changed : in Vanilla mode. Restored the movement so that it is exactly like it was before the OB port by VALVe which killed the duck exploit
. Changed : in teamplay game mods, trail effect of hand grenade is using color of your team (even in Vanilla)
. Changed : "in-eye death" set to off by default
. Changed : orb ammo model is now the same as HL2DM
. Changed : sv_friction was not appearing in cvar list
. Changed : generated demo name are using following format: YYYYMMDD-HHMMSS-mapname.dem
. Changed : hidehud 9 is now hiding inventory, team name, radar, remaining time, scores
. Fixed : fix a bug impacting fps
. Fixed : For Russian Cyrillic support copy/paste content of ag\resource\russian\resource in ag2\resource
. Fixed : "tunnel-bug" exploit restored
. Fixed : maps including very long entity description were not managed properly
. Fixed : "game_player_equip" was ignored
. Fixed : team spawnpoints were treated as non team spawnpoints
. Fixed : crossbow effect was not properly positioned
. Fixed : Jesus pose when player had no weapons |
We need you : spread the word.
Cheers all,
EDIT: zYc just created a Adrenaline Gamer 2 facebook page which is a very good initiative. The bigger the player base will be, the better it is. Have fun.
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